Thursday, 1 August 2013


IT HAS ARRIVED



Please note: It was down to the goddamn wire getting this all ready for my self-imposed deadline and as such I didn't get to do as much testing as I would have liked, so if you find anything wrong please let me know via email, comment, youtube message or carrier pigeon.



THE RIDE NEVER ENDS

1.0 RELEASE UPLOADING NOW

Tuesday, 23 July 2013



FULL RELEASE AUGUST 1ST

"4/10 GOTY - IGN"



If you're interested in knowing how some of the core gameplay mechanics will be changed around in the new version, check out my rambling youtube video!


Friday, 20 April 2012

Dev Update: 21 April

Things are coming along nicely with Berserker Quest lately, and I am currently busy implementing all sorts of great new weapons and spells to play with.

I would say the most important of which is the Summon Ostrich Mount spell.

Yes.
This is going to happen.
It will be wonderful.

Also on the cards are team deathmatch and attack/defend style multiplayer modes with bot support, a tutorial for new players and the next set of dungeon maps!

Stay tuned!

Thursday, 12 April 2012

Release: 0.55 Beta

The new version is out, grab it from the Downloads Page!


New in this version:
Graveyard dungeon now accessible from town hub including a new boss and new music tracks
BQ now saves on exit, and you can continue your last game via the launcher
Player armor implemented including movement penalties and status effects/resistances
New character sheet added
Multiple new enemies added to spawn lists
New laptop friendly resolution added to the launcher
Fixed issue regarding resolution problems on windows 7 laptops
Fixed a few issues with packets going everywhere when doing strange things in multiplayer
Various small map fixes/enhancements
Various small performance fixes
Various new bits of voice acting
Various small balancing changes




Monday, 9 April 2012

LIVE DAMN IT, LIIIIIVEEE!!!

I AM ALIVE.
SO IS BERSERKER QUEST.

NEW UPDATE REAL SOON.
NO BULLSHIT.

LIKE,
REAL SOON.

Saturday, 17 December 2011

New Update Soon!

Hey guys!

Just letting you all know I'll be ready to release a new update to Berserker Quest soon!

This update will include the graveyard dungeon, a fix for all the poor unfortunate windows 7 folk who have been having difficulty with resolution settings, sets of armor, more voice acting, a much requested save feature (singleplayer only at this point) a whole slew of bugfixes and and much more!

Stay tuned and thanks for your support!

Sunday, 2 October 2011

New version - 0.52!

The new version is out, grab it from the downloads page!

Changes in this version:
Added the arena to the town hub
Blocking system changed to be more responsive and useful in combat
Fixed most occurrences of players getting stuck in walls
Added new music track for forest dungeon
Added a chat notification for players connecting
Fixed issue with players clipping through the altar in first stage of church dungeon
Fixed issue with a chest spawning on top another chest in forest dungeon
Fixed issue with HUD not displaying properly when playing with high ping in multiplayer
Fixed issue with the angel's music being interrupted
Player's total gold now displayed in character sheet
Text made larger and easier to read
Angel now telegraphs attacks in a more obvious fashion
Sprinting now only works in conjunction with forwards movement
Fixed issue with disconnecting clients leaving legs/weapons still visible in game world
Hellspawn and Wraith spawnrates increased
Voice/Sound effect volume increased

Saturday, 10 September 2011

Saturday, 20 August 2011

Saturday, 6 August 2011

Clifftops

I've seen quite sick recently, hence the lack of updates. But I'm still working hard on Berserker Quest. BETA COMING SOON OH YEAH